Wesnoth logo
Wesnoth Units database

Ghoul

(image)

A Ghoul is said to be created on the death of a man or woman who savored the taste of flesh. They not only eat the dead, but also prey on the unwary living. Ghouls can paralyze their victims with a touch. Aside from the standard variety, a number of other forms of Ghoul exist.

Advances from: Zombie
Advances to: Corpse Gatherer
Cost: 16
HP: 34
Movement: 5
XP: 35
Level: 1
Alignment: chaotic
IDBM New Ghoul
Abilities:
(image)claws
blade
4 - 3
melee
slows
Resistances:
blade10%
pierce10%
impact-10%
fire0%
cold0%
arcane0%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef-0%
Deep Water310%
Flat140%
Forest250%
Frozen230%
Hills250%
Impassable500%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water220%
Swamp230%
Unwalkable5020%
Village160%